What did we do in a good way?
- Give them an atari 2006 game.
- Translate a game from scratch.
- Use the same topics for everybody.
- Use better criteria for the projects.
- Students evaluating the game (They were interested in the final presentation).
What do we have to change or add to make a better class?
- We have to say that you can consult or view code, but you have to create a new program.
- Maka a different test for the 2 groups. Make different exercises from the ones made in class.
- Lets the students copy or read the code.
- Don´t let the gamers be there in the classroom.
- Speak and deliver in English.
- Do a videogame on scratch daily for a whole year, add it to youtube... Make it in a methodical way...
- Students don´t understand the properties of the canvas.
- Consider another option to develop a game like Unity.
- Upload their games to the scratch page.
- Pair reviewing (this is very important).
- Zero Bugs (don´t allow bugs).
- Start with the games an improve it.
- Create a book.
- Create one videogame for each day.
We have to add to the project...
- Pair review
- If they have bugs, then assign less points to the team.
- Make the presentations for parents.
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