miércoles, 3 de febrero de 2016

A brief review of the results of the class Computational Thinking 2015

What did we do in a good way?


  • Give them an atari 2006 game.
  • Translate a game from scratch.
  • Use the same topics for everybody.
  • Use better criteria for the projects.
  • Students evaluating the game (They were interested in the final presentation).

What do we have to change or add to make a better class?


  • We have to say that you can consult or view code, but you have to create a new program.
  • Maka a different test for the 2 groups. Make different exercises from the ones made in class.
  • Lets the students copy or read the code.
  • Don´t let the gamers be there in the classroom.
  • Speak and deliver in English.
  • Do a videogame on scratch daily for a whole year, add it to youtube... Make it in a methodical way...
  • Students don´t understand the properties of the canvas.
  • Consider another option to develop a game like Unity.
  • Upload their games to the scratch page.
  • Pair reviewing (this is very important).
  • Zero Bugs (don´t allow bugs).
  • Start with the games an improve it.
  • Create a book.
  • Create one videogame for each day.

We have to add to the project...


  • Pair review
  • If they have bugs, then assign less points to the team.
  • Make the presentations for parents.


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